Library "Vector3" Representation of 3D vectors and points. This structure is used to pass 3D positions and directions around. It also contains functions for doing common vector operations. Besides the functions listed below, other classes can be used to manipulate vectors and points as well. For example the Quaternion and the Matrix4x4 classes are useful for...
Library "KernelFunctionsFilters" This library provides filters for non-repainting kernel functions for Nadaraya-Watson estimator implementations made by @jdehorty. Filters include a smoothing formula and zero lag formula. You can find examples in the code. For more information check out the original library KernelFunctions. rationalQuadratic(_src, _lookback,...
Library "Drawing" User Defined types and methods for basic drawing structure. method tostring(this, sortKeys, sortOrder, includeKeys) Converts DrawingTypes/Point object to string representation Namespace types: Point Parameters: this (Point) : DrawingTypes/Point object sortKeys (bool) : If set to true, string output is sorted by keys. ...
Library "ObjectHelpers" Line | Box | Label | Linefill -- Maker, Setter, Getter Library TODO: add table functionality set(object) set all params for `line`, `box`, `label`, `linefill` objects with 1 function *** ## Overloaded *** ``` method set(line Line, int x1=na, float y1=na, int x2=na, float y2=na,string xloc=na,string extend=na,color color=na,string...
Library "loxxexpandedsourcetypes" rclose() rClose: regular close Returns: float ropen() rClose: regular open Returns: float rhigh() rClose: regular high Returns: float rlow() rClose: regular low Returns: float rmedian() rClose: regular hl2 Returns: float rtypical() rClose: regular hlc3 Returns: float rweighted()...
Library " Net Volume Library" TODO: The underlying logic and function that calculates the net volume for the Net Volume indicator. Exposes the nv function and nvPoint fields for use. nv(src, length, useVwma, offset, sigma, multHigh, multMed, multLow) Parameters: src : (float) The source price value length : (int) The lookback length ...
Library "Drawings_public" : Functions to manage drawings on the chart extend_line(lineId, labelId) : Extend specific line with its label Parameters: lineId labelId update_line_coordinates(lineId, labelId, x1, y1, x2, y2) : Update specific line coordinates with its label Parameters: lineId labelId x1 y1 x2...
Library "TableBuilder" A helper library to make it simpler to create tables in pinescript This is a simple table building library that I created because I personally feel that the built-in table building method is too verbose. It features chaining methods and variable arguments. There are many features that are lacking because the implementation is early,...
Library "Vector2FunctionClip" Sutherland-Hodgman polygon clipping algorithm. reference: . rosettacode.org . clip(source, reference) Perform Clip operation on a vector with another. Parameters: source : array . Source polygon to be clipped. reference : array . Reference polygon to clip source. Returns: array.
Library "Vector2Array" functions to handle vector2 Array operations. . references: docs.unity3d.com gist.github.com github.com gist.github.com gist.github.com gist.github.com . from(source, prop_sep, vect_sep) Generate array of vector2 from string. Parameters: source : string Source string of the vectors. prop_sep : string Separator character...
Library "Segment2" Structure representation of a directed straight line in two dimensions from origin to target vectors. . reference: graphics.stanford.edu . new(origin, target) Generate a new segment. Parameters: origin : Vector2 . Origin of the segment. target : Vector2 . Target of the segment. Returns: Segment2. new(origin_x, origin_y,...
Library "Vector2DrawQuad" functions to handle vector2 Quad drawing operations. new(a, b, c, d, xloc, bg_color, line_color, line_style, line_width) Draws a quadrilateral with background fill. Parameters: a : v2 . Vector2 object, in the form `(x, y)`. b : v2 . Vector2 object, in the form `(x, y)`. c : v2 . Vector2 object, in the...
This is a Pine Script library for handling complex numbers without arrays. It contains several utility functions for performing various operations on complex numbers, including converting complex numbers into tuples, getting the real and imaginary parts of a complex number, adding and subtracting complex numbers, computing the conjugate, multiplying and dividing...
Library "Vector2DrawTriangle" Functions to draw a triangle and manipulate its properties. new(a, b, c, xloc, bg_color, line_color, line_style, line_width) Draws a triangle with background fill using line prototype. Parameters: a : v2 . Vector2 object, in the form `(x, y)`. b : v2 . Vector2 object, in the form `(x, y)`. c : v2 ....
Library "CommonTypesDrawing" Provides a common library source for common types of used graphical drawing structures. Includes: `Triangle, Quad, Polygon` Triangle Representation of a triangle using lines and linefill. Fields: ab : Edge of point a to b. bc : Edge of point b to c. ca : Edge of point c to a. fill : Fill of the...
Library "Vector2DrawLine" Extends line type with methods for Vector2 and Segment2. new(origin, target, xloc, extend, color, style, width) Draws a line using Segment type to hold its coordinate properties.. Parameters: origin : Vector2 . Origin vector of the line. target : Vector2 . Target vector of the line. xloc : string extend :...
Library "Vector2" Representation of two dimensional vectors or points. This structure is used to represent positions in two dimensional space or vectors, for example in spacial coordinates in 2D space. ~~~ references: docs.unity3d.com gist.github.com github.com gist.github.com gist.github.com gist.github.com ~~~ new(x, y) Create a new Vector2...
Hello everyone, Here is a perfectly replicated TradingView backtesting engine condensed into a single library function calculated with arrays. It includes TradingView's calculations for Net profit, Total Trades, Percent of Trades Profitable, Profit Factor, Max Drawdown (absolute and percent), and Average Trade (absolute and percent). Here's how TradingView...